The remainder of the pack is placed face down on the table to form the stock. If four or five people are playing, each receives five cards. If two or three people are playing, each player receives seven cards. The dealer completes the cut and deals the cards clockwise one at a time, face down, beginning with the player to their left. The goal is to win the most matches of parent and baby animal cards. The person with the most pairs at the end of the game wins.Īdapted from the Help My Kid Learn website.Įvery kid loves playing Go Fish – even if the animals aren’t fish at all! Try this fun animal version where pairs are made by matching uppercase parents to lowercase babies. The trick is to remember which cards are where. When a player turns over two cards that do not match, those cards are turned face down again (in the same position) and it becomes the next player’s turn. If they successfully match a pair they get to keep the cards, and that player gets another turn. On each turn, a player turns over any two cards (one at a time) and keeps them if the cards make a parent/baby animal match (for instance, two Lions). Play then continues in a clockwise direction. The children’s age should determined how many animal pairs you want to play with at one time, slowly increasing the number as they become more experienced with the game. Shuffle the cards and lay them on the table, face down, in rows. Preselect a number of matching parent and baby animal pairs from the main deck. The objective is to collect the most pairs of parent and baby animal cards. Younger players can often compete with older players because they can be very good at memory-based games. This card game is a great game for the whole family. Play proceeds in this way until all cards have been paired except one – the Albert card, which cannot be paired. They then offer their own hand to the player on their left. This player discards any pair that may have been formed by the drawn card. The dealer then offers their hand, spread out face down, to the player on their left, who draws one card from it. Players do not need to have an equal number of cards.Įach player removes all parent/baby (uppercase/lowercase) pairs from their hand face down. The goal is to form and discard pairs of matching parent and baby animals, and not to be left with the odd card (Albert) at the end.Īny player shuffles the pack and deals them around, one at a time to each player, until all the cards have been handed out. This matching activity is an example of the kind of vocabulary-building exercise that you’ll find in All About Reading.Learning the ABC’s is fun with the Alphabetimals! In this beautifully-illustrated take on “Old Maid”, players pair letter-shaped animals with their adorable lower-case babies, while trying to avoid getting stuck with Albert. How Does This Activity Fit into an AAR lesson? You can help your child build her vocabulary by reading and discussing the words together as she finds each match. Then help the baby animals find their mommas. Place each card in the appropriate “Mother” or “Baby” group. First have your child cut out the animal cards and the Mother and Baby labels. Match the Baby Animals with Their Mommas! This exposure will help build your child’s vocabulary, thereby increasing her reading comprehension. At the same time, your child will become familiar with names for baby animals that she may not have heard before. In this free downloadable activity, you and your child will match animal babies with their mommas. I was also delighted to learn that there are special names for many animal babies.ĭid you know that a baby platypus is called a puggle? Or that a baby grouse is called a cheeper? Such fun words! When I was growing up, I was always enchanted by the special bond between animal moms and their babies. In honor of moms everywhere, we have a special downloadable activity sheet today: “ Baby Animal Names!”
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